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Old Jul 10, 2011, 08:56 PM // 20:56   #1
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Join Date: Dec 2010
Profession: R/A
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Question Few questions about solo FoW

I've got a few questions about solo FoW. I know how everything is done, but what is the best order to do it, and are there any tricks to quickly ball the monks at popping forge, it's hard to get them to ball in scythe range, but that might just be me. Last question, what would be the best way to do the quest?

P.S. I'm a ranger.
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Old Jul 11, 2011, 10:19 AM // 10:19   #2
Ascalonian Squire
 
Join Date: Mar 2008
Location: England
Guild: Terra Noise [Zraw]
Profession: Mo/
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I wouldn't advocate running a ranger, sin is quicker and less annoying at forge/defend - but that is your choice:P

As for doing caster groups - if you pull them slightly up the ramp they will ball along the side of it, making for easy balls in forge.

Im not sure the order it is done by slockie/raz but id presume its toc->camp->forge->hunt->cave->tos->send mage->khobay->tos lord->burning forest-> menzies + battle wolf + book return->lightning forest prep + wolf + pop q->do whatever ahead for bringing griffs + toc wolf->griffs ->finished.

Thats the most logical order to solo things in that i can think of, i guess, i dont really solo fow any more because i prefer 2 or 3 man, but thats the general order xD
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Old Jul 11, 2011, 12:50 PM // 12:50   #3
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Ty ^___^
I've solod everything except forge quest atm, and I cant really understand how it's done. Do you need recall or sth?
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Old Jul 11, 2011, 01:10 PM // 13:10   #4
Ascalonian Squire
 
Join Date: Oct 2010
Guild: Terra Noise [Zraw]
Profession: A/E
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Imo just stay at top and wait for the beasts to come up and kill them with the dreamrider. then pull abbyssals and finish the quest.
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Old Jul 11, 2011, 02:15 PM // 14:15   #5
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Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
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Dreamrider is bad against beasts, and when they come from 4 sides at once you can't make the forgemaster surviving.
Btw: when the countdown for the respawn is over then they immediately run up when they are popped, and the abbyals will run up too (after something like 10 mins).

But i suggest, you recall on forgemaster, stuck dreamrider on backside (+ pull all monks and mesmers from behind forge (the 4 monks will keep them alive)) and then you kill frontside with the 2 mes and 2 monk from fromtide as aggro.

Another way could be, to spawn the beasts on front side, then pull them to forge entrance and then do backside with the 2 groups of mes/monks from backside.

I guess it's time for me to test this
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